Pick 2 draft issues
Pick 2 Draft has a number of issues.
First and most obvious, it isn’t the same as a pick 1 with 8 players. The pack rotation is different. The number of packs/players is different. Pick 2 makes it too easy to cut colors in the beginning, making it too easy to draft the colors you want rather than adapting to the pack passed. Not having the option for a regular draft sucks. Pick 2 also increases the chance for double-bomb picks, whereas other players may have 0-bomb picks, thereby widening the gap between player potential through random chance.
Second, not being able to use draft tokens sucks. I received tokens through paid actions that ai cannot redeem. It feels real bad.
Third, having only 2 losses creates a more luck based experience. We’ve all drawn hands with not enough or too many lands. We’ve all lost to bomb mythics that we couldn’t possibly predict due to their low chance. Having access to 3 losses makes it more likely a better drafter/deck builder/player will win more games.
Fourth, with a 4-win maximum, the undefeated achievement (which requires 7 wins in a best of 1 format) is not possible. I just went 4-0 with an incredibly consistent deck. If this were a normal premier draft, I could have had the opportunity to unlock the achievement.
Fifth, draft timer was not increased. This makes it difficult to read and evaluate cards when 2 need to be selected. This is especially true when the set is unfamiliar or on mobile where the interface takes a little but longer to navigate when zooming on on cards to read them.
Sixth, drafting cards directly into sideboard is not easy/possible. This is just frustrating for those of us that like to build as we draft as it takes a few more clicks to manage.
— Off topic: having different card names between physical and arena is terrible. It is confusing (especially as an arena only player) and I find myself wanting to engage with the content less (both playing and consuming media about).