Eldrazi are OP in Historic
Two types of lands that tap for two mana, easy ramp, easy access to Cavern of Souls, land removal, hand distuption, card draw, controlling opponents turns—they just have so much to work with, they are too consistent. At the very least, Sowing Mycospawn should be banned so they can't consistently find Eldrazi Temple while simultaneously exiling an opponent's land.
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