infinite loop that the game does not stop or forces a draw or loss
Bug related to my opponent having "Angel of suffering". I had "Syr conrad, the grim" On the trigger of his Mesmeric orb this created a loop in my turn where whenever a creature entered the graveyard my creature triggers and the preventing of the damage from the Angel him also having "Emrakul, the Aeons thorn" this made it that my timeout went out after his, i was able to take priority and tap out my mana and ended the turn, on his turn with Mesmeric orb you get stuck in the 3 different triggers that go off for more than 20 min.
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