Give daily rewards for finishing a match without conceding
I believe that the perception of the game of Magic (online or otherwise) would improve immensely if rewards were given not just for winning, but for playing. I'm tired of always facing the same old meta decks in standard unranked matches. I want to see these so called "jank" decks and "for fun" ideas, but with everybody's limited time, and life's other priorities, they don't play them because they need to get that gold to stay competitive with their leisure time.
I'm sorry, but Magic Arena makes it seem like most games of Magic I will play, I'll be up against a sweaty tryhard. I'm hesitant about playing in person because it seems likely that my opponent will have a deck stacked full of mythics that will stomp me. Apparently that's not the case at in person events, but how am I to know if this is my first introduction to the card game?
It seems like if would be easy enough to reward you for letting a game play out even if you are losing hard, but don't concede. I'm sure we've all had those days were the game feels like a chore just to get that last win to get your gold. What if you didn't have to be stressed about winning unless you wanted to? That's all well and good in ranked matches, but being stomped in standard play by the hottest and best built deck never feels good.
If you got a reward for losing without conceding, engagement in this game would be practically the same, and people would have more fun playing. I wouldn't feel stuck playing the same games over and over again in the starter deck duels because as soon as I poke my head out of there I'm crushed by someone who's played longer or paid more than I have.
Thank you for your consideration. I feel like whoever designed the reward system for Magic Arena didn't understand what makes card games fun, and were distracted by greed. Nobody decides to pay for packs because they didn't get them through daily rewards, they just stop playing.