high noon
Unless I'm mistaken, when you remove a card from play, its effect should end unless the card specifically states otherwise (for example, lasting until the end of the turn).
Recently, I played against a player using High Noon, which correctly limited me to casting only one spell per turn. However, when I used that one spell to cast Boomerang Basics, I expected the effect to end until they played the enchantment again (if they choose to do so) on their next turn.
That was not the outcome during a recent game, leaving me feeling disheartened and frustrated. Please clarify this interaction, and if it is intentional, consider updating the card description to avoid confusion among players.
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kodai#46112
commented
Confirmed in another test that using Sheltered by Ghosts and Seam Rip do work as expected and the effect ends immediately after High Noon is removed from play.