Bug with blocker assignments after playing a flying instant
This is a bug. It has happened several times now.
Opponent starts combat and assigns flying attackers.
I have no flying creatures at the time.
Before the blocking phase, I play Jump Scare, an instant that gives one of my creatures flying.
This should allow me to assign it as a blocker in the blocking phase.
It SKIPS the blocking phase and does not allow blockers to be assigned at all.
The combat code has already decided after attackers have been picked that the defender can't block.
This is a critical error. That decision should not be made UNTIL AFTER the blocking phase has started.
Log attached.
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