Inactive Timer
Reduce the Inactive timer to 15 seconds, give 1 extra timer, pause the timer if the player is actively resolving triggers, and responding to affects/ effects.
I am so tired of sitting and watching my opponent's timer run down, because they don't like the fact they are losing, or they don't like the card I played, or any number of other reasons they want to be whiny punks.
When Arena first came out, we could just report them for being bad sports. Official play, Tournament play, all of these have fixed times, and activity timers to prevent other players from being a bad sport and wasting time.
I get it its 2 minutes, but I shouldn't have to wait around while my opponent is crying to their mommy because I killed one of their creatures, or have 200 power on the board on turn 7. Take the damage, concede the game, play it out. But no, I have to sit and wait for their timer to run out.
Let us report players like that, reduce the timers, or do something that prevents this kind of pathetic behavior.
I get it network stability issues ok, cool, so you lost connectivity, well to bad, guess you will just have to start a new game, there is ZERO consequence for losing, there are no official win/loss ratios, and there is no rank or anything for winning more, or losing more games.
It's just an utter waste of time that could easily be resolved.