Cracking Treasures is so slow it's broken
This has changed several times over the course of Arena, but has been broken again a few releases ago: When you use Treasures to cast a spell, each treasure is cracked individually, with its own animation. This slows down gameplay and actually eats into a player's timers. It should be as fast to ***** treasures to pay for a spell or effect as it is to tap land or artifacts. I have actually LOST games due to this effect eating into my timers.
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