deck gives me either too few lands or too many on a frequent basis
I understand that a deck should have a pocket of too many of something every now and then, like, you know, rarely. But land shortages and land floods have become the norm since somewhere between the start of Turtles and the start of Strixhaven. a land problem happens to me easily 2 out of three, either I'll draw five cards straight that are land-free or I'll draw three lands in a row. These are often the exact same land name, by the way. Then the weirdest and most frustrating of all, I was in two different games, one a quick draft and the other a game of regular Brawl, both with a two-color deck and I get a hand of all one basic land type and all the opposite color of spell, then, get this, I mulligan, and rather than something that would make more statistical sense, the color bias SWAPPED OUT to it's opposite! I tried to report this in the Problem With Events section, and the representative told me that you've playtested your algorithms thoroughly and basically just "politely" blew me off. No, they weren't downright rude, but they were being rather dismissive for something that has odds of happening somewhere between 1 in 100 and some much larger number than that. Somewhere between Full House and Royal Flush only in a bad way, in other words, and this happens on a frequent basis. Okay, I get it, you think you have this problem completely under control in just that, A controlled environment, but I'm telling you, in practical application between players. Something. Is. Wrong. I have never seen bad luck streaks this bad in real life, and I've been playing sense Tempest.