Fix life gain timing out in a draw
Fix the biased timer that times the game out into a draw when gaining a specific number of life counters, which clearly aren't infinite.
It would be one thing if it was as fast as ANY of the things that are actually infinite. I can't gain 100 life and +1/+1 counters in one turn without basically losing the game, but someone with a BS infinite that does 1 damage and gains 1 life in an infinite loop can get over 400 damage without the timer ever going off.
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