Sheoldred the Apocalypse auto stacking triggers issue
I just lost a game where I had a Sheoldred the Apocalypse in play, my opponent played one on their end step and as I had no other game actions I could take, Arena auto resolved their Sheoldred and moved strait to my upkeep and auto stacked the triggered abilities so that I lost the life from their Sheoldred before I gained it with mine, losing me the game with no possibility of interacting or for example, having time to access the menu to toggle off auto-stacking triggers.
Can you change it so that if each player has a Sheoldred, on the active player's turn, they gain life from drawing before the other player's Sheoldred drains you, i.e. putting opponent's Sheoldred trigger on the stack first. There is no situation where you would want them to be auto-stacked against you and if there was it would be a vast minority of cases.
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Rezzahan#77802
commented
No, that is not going to change. This has nothing to do with autoordering of triggers. The order is prescribed by the rules themselves. The rules say, that the active player's triggers are always put on the stack first, then the nonactive player's triggers. Each player only has a say in what order their own triggers are put on the stack.