exile earth
I just played a game, I'm not sure what to call it but triggers were not working for Earth bending.
I used Badger Cub 2x to earthbend 2x my lands and they play some instant and exile it while it is in my graveyard... Now the thing that didn't make sense is that is that earthbending clearly reads "... When it dies or put into exile RETURN IT TO THE BATTLEFIELD TAPPED" yet not a single one of my lands returned. I earthbent 2 lands and they all were exiled, which is clearly not meant to prevent my cards from returning to the battlefield. Exile or graveyard, doesn't matter according to the card text. Both shouldn't matter either then. Please fix this, or Earthbending carries far too much risk, risk that clearly outweighs the benefits.
-
Rezzahan#77802
commented
Earthbend can only track the card to the graveyard or to exile when it goes from the battlefield to either zone. If the card leaves that zone before it is returned, though, the trigger loses track of the card and it cannot be returned. Same goes for any return-when -dies-or-exiled effect. In short, instant graveyard hate can stop earthbend's return of the land.
603.6c Leaves-the-battlefield abilities trigger when a permanent moves from the battlefield to
another zone, or when a phased-in permanent leaves the game because its owner leaves the
game. These are written as, but aren’t limited to, “When [this object] leaves the battlefield, . . .”
or “Whenever [something] is put into a graveyard from the battlefield, . . . .” (See also rule
603.10.) An ability that attempts to do something to the card that left the battlefield checks for it
only in the first zone that it went to. An ability that triggers when a card is put into a certain
zone “from anywhere” is never treated as a leaves-the-battlefield ability, even if an object is put
into that zone from the battlefield.