Simic and green ramp decks appear underweighted in Brawl matchmaking
Dear MTG Arena Support Team,
I am writing to submit feedback regarding Brawl matchmaking and deck weighting, specifically concerning Simic and green-based ramp decks.
In my experience, Simic and green ramp strategies appear to be significantly underweighted in Brawl matchmaking. These decks are often matched against much lower-powered or slower decks despite having access to explosive mana acceleration, consistent card advantage, oversized threats, and the ability to quickly outpace normal gameplay.
Green ramp has an outsized impact in Brawl because the format is singleton and games often revolve around tempo, commander access, and resource development. A deck that can consistently accelerate ahead by multiple turns is not playing on the same axis as decks that are developing at a normal rate. This becomes especially problematic when those ramp decks also have access to blue interaction, card draw, bounce, counterspells, or value engines.
Simic decks in particular can combine green’s mana acceleration with blue’s ability to protect threats, draw cards, and disrupt opponents. This creates matchups where the ramp deck is able to build an overwhelming board or cast high-impact spells far earlier than the opposing deck can reasonably respond.
Please review how Brawl matchmaking weights green ramp decks, especially Simic commanders and decks running heavy mana acceleration. Ramp density, early-game mana production, land acceleration, and the ability to consistently jump ahead on mana should be weighted more heavily when determining deck strength.
These decks should be matched more frequently against other high-powered Brawl decks rather than slower, casual, or lower-consistency decks that cannot realistically keep pace with repeated early ramp.
Thank you for your time and consideration.