mtga
I play this game on and off. Between the pay to play the game is ass. credit card system and what the game is rigged matchmaking, if you win so many games in a row you get put on a losing streak. When that starts happening, I usually just stop playing for a while. or you need to lose like 5 to 6 games then they game will let you win 10 games and if you start loose again you know you start the lose streak again it the fair matchmaking they call it now.
My biggest issue, though, is with The One Ring card from The Lord of the Rings set.
The card says you're protected from everything, but that's clearly not what's happening in-game.
For example:
Effects that deal 1 damage to each opponent still damage me.
Poison counters still affect me.
Cards that target an opponent still hit me.
Effects like exile all opponent's permanents/cards and other abilities that specifically target opponents still affect me.
If The One Ring says I'm protected from everything, then those effects should not be able to affect me while that protection is active.
Either the card text is incorrect, or the protection effect is bugged. Right now, the card isn't functioning the way it's written, and I've lost games because of it.
Please investigate and fix this issue.bugs and you die
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Rezzahan#77802
commented
No, your "understanding" of protection is bugged. Protection has four specific things it does, and nothing else (usually refered to by DEBT). Protection from everything is still only doing those four things. It is not a general "you can't touch me" effect.
What protection from everything does for you:
D amage to you is prevented
E nchanting/equipping you is not possible (this goes for both being attached and getting attached)
B locking you is not possible (not that you could attack to get blocked in the first place. Your creatures attack, you do not.)
T argeting you is not possibleBut, you can still be made to lose life by making each opponent lose life. Losing life is not the same as being dealt damage. Damage to you causes loss of life. Nondamage effects can do that, too. You can still be made to sacrifice permanents by making each opponent/player sacrifice. They key phrase here is "each opponent" or "each player". You being affected does not make you a target. The rules are even explicit about that:
115.10. Spells and abilities can affect objects and players they don’t target. In general, those objects and
players aren’t chosen until the spell or ability resolves. See rule 608, “Resolving Spells and
Abilities.”115.10a Just because an object or player is being affected by a spell or ability doesn’t make that
object or player a target of that spell or ability. Unless that object or player is identified by the
word “target” in the text of that spell or ability, or the rule for that keyword ability, it’s not a
target.115.10b In particular, the word “you” in an object’s text doesn’t indicate a target.
And most important, the protection affects YOU, it does not extend to your stuff.