Incorrect timeout issued
I followed the instructions for reporting a bug via gameplay;
I performed an infinite loop until I had enough creatures to block my opponents attack, fully, in the process my timer appeared because of my elongated process. After I ceased the loop, my opponent had a lot of triggers and casted a lot of spells from affinity and Urza’s wheel ability, which is when the bug occurred, because my timer came back up, even though I was rapidly clicking on resolve for my opponents, abilities and triggers, I was not adding anything to the stack. I was simply clicking resolve and yet my timer, reappeared and counted down until it auto passed my turn, luckily my opponent could not find any field wipe or way to get out of the lethal I had on board otherwise due to the bug, causing my timer to run out and stopping me from reacting, had they drawn into an answer, I would not have been able to counter their spell due to your bug. So it worked out this time, however, that needs to be resolved because my timer should not have reappeared at all when I was no longer adding to the stack and instead was rapidly clicking on resolved **** I even clicked on the auto pass myself, and it still was counting down my timer.