Life Gain Issue on Metropolis Reformer
I had 20 health. I blocked a creature with Metropolis Reformer and it took 4 damage. Their tokens caused me 22 damage. The game then registered me as losing, without giving me the life gain of 4 from the damage that Metropolis Reformer should have given me. My health should have been 2 after everything resolves. This is on iOS. I have experienced other matches where creatures have the same mechanic, where I drop their health below 0, but then the life gain from damage to creature is applied to their life total putting them back in positive. There were no life gaining blockers on the board at the time.
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Rezzahan#77802
commented
State based actions are checked before triggers are put on the stack. If they see you at 0 or less life you lose the game No trigeer to gain life can save you, because those triggers aren't even on the stack yet, much less have time to resolve.
Life gain from LIFELINK is different, becasue that is a result of damage and happens as the damage is dealt. So the life is gained before state based actions are checked.