ojer taq and annointed procession
ojer taq and annointed procession both say if you would create tokens, create 3 times/ 2 times as many instead respectively. when you combine these effects for gain life, the game asks which effect order you want and ALL of them happen. but with these 2, i was not asked and only ojer taq applied. i triple checked that the opponent had no enchantment silencing effects(he was using ouroboroid with some green/blue x drop hydroid krasis or something) and was all in on tutoring.ramping to that with 0 interaction.if im missing something please let me know but given how the life gain replacement effects are worded exactly the same, i do not understand why token creation replacement effects would function differently(also counter gaining replacement effects also work as you would think, like the life gain ones)
game version: 2026.62.0.13653.1304277
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Rezzahan#77802
commented
Order of replacement effects and order of triggers are two different settings in the settings menu, each with its own checkbox.