timer going down during opponent’s long combos (mainly chitterfang)
In the past 2 months on a handful of occasions, I have run into an issue where my timer is running down aggressively during an opponent’s turn when they are running a long combo, including running down when I don’t even have a “resolve” prompt available yet. this is absolutely not an issue of me waiting too long to click resolve. It happened to me today playing against a Chitterfang, Squirrel General deck , which is the most common commander I’ve run into this issue with. The opposing player should not be punished with an aggressive timer during this situation
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moggs#28485
commented
The timer in this game really does need looking at for situations like this! I have not experienced it with chatterfang, but I’ve seen it several other ways (eg. wisdom of ages + omniscience + only card draw, tutors and basic lands, to draw through their entire deck over and over indefinitely). I have faced decks like these in competitive brawl that are built purely around exploiting this issue. Players are running infinitely long turns to run down their opponent’s timer to zero for a win, without ever seeing a timer themselves. No matter how quick you hammer the ‘resolve’ button to pass activating your mana rock or whatever, that timer still goes down. Would really love to see this reviewed :(