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Bragh#13431

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  1. 8 votes

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  2. 11 votes

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  3. 39 votes

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  4. 7 votes

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  5. 12 votes

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  6. 6 votes

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    Bragh#13431 commented  · 

    I agree. It happens way too much, and completely invalidates the purpose of the rope in the first place. All the rope does is punish active players for trying to think, punish infinite comboing despite active inputs, punish disconnects (which can easily be discerned from active roping on the back-end and worked around if they were competent,) and give the jerks a way to waste your time when they're losing. Wizards needs to punish salt roping at least so it's not just another weapon for your opponent to use against your patience or time.

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  7. 4 votes

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  8. 16 votes

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  9. 14 votes

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  10. 2 votes

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  11. 1 vote

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    Bragh#13431 commented  · 

    There is nothing on that board that would prevent you from losing the game when you're at -21 life.

  12. 8 votes

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  13. 2 votes

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  14. 2 votes

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  15. 1 vote

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    Bragh#13431 commented  · 

    Protection doesn't stop non-targeting effects unless they're damage. All Protection does is prevent all damage from those sources, prevent blocking by creatures that fit the criteria, and stop targeting by those sources. "Destroy all creatures" will still destroy all creatures, even through Protection.

  16. 13 votes

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  17. 3 votes

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  18. 3 votes

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    Bragh#13431 commented  · 

    @sparksfamilyvalues What makes that a bad thing? No flag of a country actively committing war crimes should be supported, be it Russia, UK, US or any. Poor taste is poor taste. Slippery slope arguments are a fallacy and pointless.

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  19. 21 votes

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  20. 3 votes

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