Rezzahan#77802
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1 vote
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3 votes
An error occurred while saving the comment Rezzahan#77802 commentedMaybe something prevents you from casting spells during your opponent's turn, like Myrel, Kutzil, or Teferi?
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1 vote
An error occurred while saving the comment Rezzahan#77802 commentedOf course it doesn't count. After all, devotion counts MANA SYMBOLS among your permanents, not the number of permanets of that color. Heliod adds 1 to white, as does the Leyline. Can't make out the last one in your screenshot.
Klothys and Nylea each count two colors of mana symbols, and the Leyline alone adds 4 for Klothys, and 4 for Nylea. Not because of the colors, but because the Leyline has a whopping four green mana symbols.
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1 vote
An error occurred while saving the comment Rezzahan#77802 commentedIt went to the graveyard, which is correct. Since it is a permanent card, it CAN be turned face up, so it doesn't get exiled and cast. And since Vraska didn't enter the battlefield, she didn't get any loyalty counters. A planeswalker with 0 loyalty counter goes to its owner's graveyard. Nothing wrong here.
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1 vote
An error occurred while saving the comment Rezzahan#77802 commentedHave you checked your vault progress? ICRs don't have duplicate protection, excess copies instead increase vault value (commons by 0.1, uncommons by 0.3 percent) or give gems (20 for a rare, 40 for a mythic).
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5 votes
An error occurred while saving the comment Rezzahan#77802 commentedBecause Sheoldred's trigger isn't dealing any damage, it is causing loss of life. So Phyrexian Unlife never applies to give poison counters.
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7 votes
An error occurred while saving the comment Rezzahan#77802 commentedAre you aware, that daily quests ALWAYS only give 500 exp? The gold amount varies, the exp does not.
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7 votes
An error occurred while saving the comment Rezzahan#77802 commentedMost likely because of a Tyvar, Jubilant Brawler on the field.
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8 votes
An error occurred while saving the comment Rezzahan#77802 commentedYou CAN turn those kinds of cards face up, so that is what happens, no exile. And then the game sees state based actions that need performing, like putting an unattached aura into the graveyard, or a planeswalker with 0 loyalty.
Auras only target as spells, but there is no spell here, just a face down permanent turned face up.
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6 votes
An error occurred while saving the comment Rezzahan#77802 commentedAll those triggers go on the stack at the same time, and you have to choose targets at that time. You cannot target a token that's not there yet, even if it would be there really soon. So while the ordering may be bugged (can't confirm), you not being able to give the 1/1 haste creature token +1/+0 and deathtouch is not.
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5 votes
An error occurred while saving the comment Rezzahan#77802 commentedYou have to select X as the exact total mana value of the artifacts you want to exile, X doesn't have anything to do with the artifact card you want to return, except that X has to be equal or greater than its mana value.
So to return Braided Net by exiling The Mightstone and Weakstone, you have to select X=5, not X=3.
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5 votes
An error occurred while saving the comment Rezzahan#77802 commentedBreach made all your creatures into Phyrexians. It's its last line of text, and that effect lasts indefinitely for all your creatures that were on the battlefield at the time.
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21 votesRezzahan#77802 supported this idea ·
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32 votes
An error occurred while saving the comment Rezzahan#77802 commentedWell, the nessessary time should be cut shorter, yes, but the result of a draw is correct. A mandatory loop with no way to stop it within the loop causes the game to be a draw as per the rules.
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559 votesRezzahan#77802 supported this idea ·
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7 votes
An error occurred while saving the comment Rezzahan#77802 commentedThe cards are only labeled as "first", nothing else has changed. Commons and uncommon still give vault progress if you have 4 of them from the set already, and rares/mythics give gems. If anything, a card labeled as "first" can be seen as "you didn't have 4 of that card yet". Because for cards that you do have a full set already, those are NOT labeled as "first".
Artifacts on the field don't matter, those are artifact PERMANENTS. Drafna can copy artifact SPELLS only, which exist on the stack. So you can copy any artifact, WHEN YOU PLAY IT, if in response to that you activate Drafna.