knius#16675
My feedback
18 results found
-
1 vote
An error occurred while saving the comment An error occurred while saving the comment knius#16675 commentedthat is how it should work, thus the bug report.
also wat do you min printed? like in the alt art?
An error occurred while saving the comment knius#16675 commented@Rezzahan#77802
you are the guy that keeps trolling, telling people to report bugs on the events category arent you?
my report os that obliterator is NOT sacrificing the source controler, but is sacrificisn the oponents ALWAYS.
also i am preaty shure it is a phyrexian horror and not a reprint.
it should not sac when beig sacrificerd as cost to nahiri sacrifice and that kind of stuf.
and not when pinged by owner, like self ping, like i boult my own obliterator.knius#16675 shared this idea · -
1 voteknius#16675 shared this idea ·
-
1 vote
An error occurred while saving the comment knius#16675 commented@Rezzahan#77802
i tested other cards that use the word "spell", and thei dont consider criatures as spells for their conditions.one example is flame channeler , it transforms when " a spell you controll deals damage"
an it ignores creatures, both combat and effect damage, so the "everithing is a spell" hipotesis cant be correctAn error occurred while saving the comment knius#16675 commentedRezzahan#77802
there is none of thesew rules in the game, what are you talking about? the game dont even have a proper glossary or tutorial
An error occurred while saving the comment knius#16675 commentedwhat sounds not rigth. a nonland is a nonland, why wold so many cards use this linguage if it was not "all bud land".
also aint the player a planeswalker? so the planeswalker is like a character, not a spell.
i dont get your logic, its backward , like, you se the bugy behaviour of a card and asume that "maybe everithing is a spell" , as if , maybe the beheviour is right but the text is wrong? them i get it. but mayby its rigth and the texxst is rigth and de rules are wrong? that logic i dont get.knius#16675 shared this idea · -
1 voteknius#16675 supported this idea ·
An error occurred while saving the comment knius#16675 commented@Rezzahan#77802 .
i dont think there is such a distinction, cos it also does not work with kami's flare.
the cards behaviour is very buggy, it seams to trigger only once per stack, it triguers on combat effects, wit it shouldn't too.
the card also only trigers on face despite the text saying "an opponent".
also the effect exiles lands and show them , but does not alow them to be played . -
9 votes
An error occurred while saving the comment knius#16675 commentedKYThrill#69648
it may be not op, but it is infuriating , its one dimentional , low effort, low interaction, anti fun, not stimulating, just spam 2mana cicle cards and kill opónent on 10 mana spent, its everithing wrong whit burn but no redeming qualitys.
it makes the game a non game, it becomes "can you combo/agro before turn5 ? cant the combo play trough 8 2mana killspell/return cards? " of no them you lose.knius#16675 supported this idea · -
3 votesknius#16675 supported this idea ·
-
5 votes
An error occurred while saving the comment knius#16675 commentedprinting counter tech is not the answer i think.
the mecanic itself is not good, it should be a wonce per turn thing? maybe decay te counter every turn?
idk maybe it should dot the infected player afther the 10º stack, like if 10 stak half health each turn. idk.
i dont want to play against poison counters , and runing some random 3 cost that do nothing against normal decks is not a solution eather.
maybe thei should be held by a permanent , or kill only if poison is higer then lifeknius#16675 supported this idea · -
2 votesknius#16675 supported this idea ·
-
3 votesknius#16675 supported this idea ·
-
1 vote
An error occurred while saving the comment knius#16675 commented@ Rezzahan#77802 .
i tested and it does describe de bug quite precisely.
i dont get wat you mean with the enumerated paragraph, is the bug already posted or something?
i could not find it to vote on it .knius#16675 shared this idea · -
7 votesknius#16675 supported this idea ·
-
2 votes
An error occurred while saving the comment knius#16675 commentediv tested and its not duing any of these neather, its broken real bad.
knius#16675 supported this idea · -
1 vote
An error occurred while saving the comment knius#16675 commented"when leave" and "until it leaves" just wont triger
knius#16675 shared this idea · -
1 vote
An error occurred while saving the comment knius#16675 commentedwhat makes you think that?
that sounds like not a battle at all.
why wold someone "defend a battle" , it wold make sence to like, defend my alies in batle.
its hard to get your rational.An error occurred while saving the comment knius#16675 commentedthe battle text says, "when the last counter is removed, exile it, them cast it transformed"
as i used a card efect to damage it and remove its last counter, i could not exile it and them cast it, instead the oponent did.
its kind of an important bug to be around as there are meny battle in rotation.
it realy hurt the quality and trust on the game whit this kind of thing around.knius#16675 shared this idea · -
5 votesknius#16675 supported this idea ·
-
7 votesknius#16675 supported this idea ·
-
4 votesknius#16675 supported this idea ·
-
2 votesknius#16675 supported this idea ·
ok so it is a bug that it procs by being sac for other efects them.
also aint obliterator from "all will be on" or "march" ? its preety new of a card, like this year i gess.
i think it trigers on nahiri sacrifice cos it does damage but also send it to the discard pile at the same time, idk spaggety code.
it also wont triger rigth if it switches control or gets tokened, and it wont understend death touch, like it always take full damage.
it triguer after dead, and after exile .
it also convolutes damage times whit damage amoun, like if you copy a 0 damage "pay x deal x" card o it you gota sac because it is dealing 0 damage or some bs.