Algorithm Improvement
I'm sure you're getting a lot of complaints about how one-sided your algorithm is not being impartial and often times screwing over players with land draws that should not be happening in a purely random sample - so my complaint can be added to that pile.
But, an idea for changing the algorithm to improve randomization would be having the program assign a number to each card remaining in a deck and pile shuffling the cards into X amount of piles (let's say 6). It can repeat this process Y amount of times then take the middle of the pile and put those cards on top. A better template would be from the card shuffler for poker sets from stores.
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Keldon#79243 commented
Juego con diferentes mazos y yo y varias personas hemos notado que según las cartas que juguemos nos toca más contra según que mazos...no es aleatorio. (esto nos incomoda mucho)
Luego tengo mazos con 21 tierras que roban más tierras que mazos en los que tengo 25 y que 1 de cada 3 partidas me atasco(con 25 tierras), si tengo 1 tierra que agregue incoloro en todo el mazo me la robo de mano 3 de cada 7 y me suelo atascar por ello y cuando no me atasco me floodeo a tierras con la misma cantidad. Sé que no existe la aleatoriedad en programación así que vais a tener que mejorar los algoritmos, ya que son muy malos.
Respecto al emparejamiento podrías hacer que fuera libre...molesta mucho el emparejamiento forzoso según las cartas que juegues. -
kazu masu#85226 commented
基本毎マッチ、デッキに対して確率が結果として不正工作済み。
それらに確率の計算ができないことが、構造上、この問題において一番クリティカルな問題。
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kazu masu#85226 commented
ワシントンレートは
事実関係上不正。 -
kazu masu#85226 commented
No.2にも、
どれだけハンデやらなきゃいけないんだよ。 -
kazu masu#85226 commented
ワシントンレート
がヤバい。 -
kazu masu#85226 commented
クリーチャー/非クリーチャー/土地
18/21/21で、
クリーチャー1/10
と、結果がでていない。
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kazu masu#85226 commented
21/60が土地のデッキで
7/9が土地。君たちが確率の計算がいつもできない
ことが一番クリティカルな問題。追記
その直後、勝ち試合でマッチを楽しめましたか
ときかれたが、それまでの確率のひどさを知っているので
そんな気になれない。のでスキップをした。そのままだと、
まれに勝ち試合があれば、
それまで異様でも、楽しめましたか に
はい
のやつだと、そういうことになる。 -
pewPEWpew#19049 commented
The shuffler is broken. I got to mythic top 500 by adjusting my deck to how it shuffles.
I’ll do the normal amount when I see that it likes me. Then when I see it go wacky I’ll cut my lands to 19 (Not running RDW) in constructed. Works well. Then when I see it caught on to me I’ll bring it back to normal.
Yes I’ve even been flooded/ drew 5 lands in a row with 19 lands in constructed before as well.
This is getting ridiculous. Pay your programmers to do an overhaul on the dang thing. I shouldn’t have to change my mana bases just because the shuffler decides I’m winning to much.
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Beefsupream#14956 commented
Fix your stuff seriously i hear about this issue all the time and i encounter it constantly
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Beefsupream#14956 commented
Seriously fix your land draw ratios like what the actual **** 19 games in a row i either draw only 2 to 3 lands in 14 turns or i ******* draw only lands and 3 playable cards in 14 turns fix this stupid ****. Hand smoothing my ***
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Ardhomir#72052 commented
Pick a land every turn ....
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HANDOF ANONYMOUS#58662 commented
There will be pairs now almost constantly which results in mana issues.
Remember there is no shuffled deck.
It shuffles and selects a card(s) from the piles of different types when a card(s) is drawn or sought.
Only cards already observed will remain in their place,the rest are in stasis of their group.
(Notice when searching for a card they are all in their separate piles accordingly to name)
The bug we use to instigate instability has forced the shuffler to now deal mostly in pairs all the time for most players.
We just magnified what was already there and accelerated the process they instilled.
MTGO is the prime model of how an MTG server should perform so if you have questions observe MTGO games.
This app is broken completely and will get worse rapidly and not slowly as they INTENDED to milk vics before they realize what hit them and the app flops back to a low volume of players.
Hook Habit Hobby, a technique mastered by the greatest mobile app scam artist Torulf Jernstrom who was hired by ChrisCocks to help create this app for Hasbro.
The truth is here as well as Arena's end days.
If they conform to doing what is right,no problems,if they don't this app will be destroyed from the inside out so don't buy anything until they change,if you do and you read this it is your fault. -
WildNite#03455 commented
In a 40 card deck with 17 lands, with 20 cards remaining in the deck, with the top card being a land, I have played 10 lands and have 2 in my hand. The probability of this happening is extremely low and similar occurrences have happened to me on multiple occasions in the last 48 hours. FIX THE RNG!!!
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kazu masu#85226 commented
私の現時点での結論として、
シンシア以下
「確率の計算ができない」ことが致命的なバグ。 -
kazu masu#85226 commented
いつも通り
ミシックが不正。ワシントンでは、
正しいのか。その確率。 -
kazu masu#85226 commented
4枚までマリガンしないと偏り過ぎていたり、
21/60の土地で
5割近い8/14土地のドローだったり、ミシックにそんなハンデを続けないといけないのか。
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ARivasII89#76709 commented
Why is there a stupidly obvious difference between opening hands in ranked and unranked games?!
Do you all really believe that 26 land decks only produce 0-2 lands in opening hands?
Stop ******* with the probability of opening hands and card drawing!! We are all sick of it!!
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Sarlinna#50689 commented
I have 22 lands in a mono deck and suffer land starving (2 lands in the first 13-15 cards) in almost 80% of my games. Just for fun, 10% of my games give me 4 lands in the opening hand and then drop land after land after land until I lose for lack of any substance cards. You constantly ask me if I'm having fun, the answer is no.
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Bigg Wizurd#55935 commented
Multiple of the same card and up to 4-5 lands in a row and then no lands on some games. It's extremely rare that you get the cards and land when playing a multicolored deck. Too many times I get cards of one color and land of another. And then when the land fix is on, look out! You might pull 4-5 or more land in a row. You must correct the land draw to function like a paper magic game. There is no way I can pull than many land in a row even with a child shuffling the deck. Please fix this. It's enough to stop playing the game.
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Yad#50284 commented
I played pretty much all day today. Within +/- two to three cards I would consistently draw half my lands in the top 3rd of my deck. That's drawing 11 - 13 lands in the top 18 - 22 cards of my deck. I used to keep a tally of when this happened and gave up after the first notebook page got filled (yes, I play a lot). This was in ranked Bo3. The very last game I just played, out of the top 14 cards, 9 were lands. The only way I've found this client to be remotely playable is to have an insane amount of card draw.
1.) Too many opening hands where I would have 4 or more lands and then draw lands for my next 2-3 draws.
2.) You can see the pattern when it happens. When you miss/draw 3 lands in a row you know you're in a clump. Tt can continue for an unbelievable amount of time. The longest I've had so far is 11 missed land draws one game and 7 straight land draws in another.
3.) The '2 land no land' opener. This is another fun one I've tracked in my games. The number of times I kept 2 lands in my opening hand only to not draw lands over the course of the next 3 - 4 turns. These games I usually tap out around turn 6 or 7 when I eventually draw my 3rd land and the game is pretty much over.I've been playing paper magic since '94. I love this game, but man is it discouraging to have the convenience of online play coupled with such a horrible experience.