Lifeline Deck Overpowered
The lifeline deck is completely overpowered. You can drop one to three 3 mana value or less creatures and the amount of life gained overall makes each match for the opponent extremely difficult in keeping up. Add in Talassa Moon Dancer, and every time you gain a life, or Celestial Unicorn, where you gain +1/+1 counters for every life gained and the deck is officially overpowered. By the time you can get rid of the healing creatures, you're already -5 to -15 life behind in the match.
I now quit every time I recognize I'm playing an opponent who is utilizing the life line deck because it's not even a contest/enjoyable to play again this deck at all because it's extremely overpowered. Please nerf the deck altogether so that everyone who has this deck can no longer be overpowered with it. It's definitely part of the meta right now and again, not enjoyable at all to play against. I immediately concede every time I recognize an opponent is using this deck and I've stopped using it myself because the matches where I'm using the lifeline deck I consistently win by a landslide and it's not even a challenge.
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Dominoman212#75890 commented
in addition, certain events, the lifeline deck should be banned entirely. Especially events with the number of win rewards. Like 2 wins gets you this - 7 wins get you this -- people bring in the lifeline deck for the rewards because it's a super overpowered deck and it's extremely difficult to beat, which is a super cheap way to improve your collection using an overpowered deck to steamroll to all the event wins. Not even the shuffler can mess the lifeline deck up it's so overpowered.