Timing Out Lose During Your Opponents Turn due to Them Endlessly Creating Tokens
During my last match I lost to my Opponent due to "Timing Out" because they had a Green & White Landfall Bug Deck which the one bug card creates a copy of itself on landfall combined with 5 or 6 creatures that heal Player +1 when a new creature or creature token enters the battlefield. The animation of this loop caused the timer on my turn to start, but there was nothing I could do until it finished.
Edited the turn timer code so that while the animation is being played it is paused for the players or create code while allows the players to exit the animation.
OS does not matter for this problem because it is a server side time token issue combined with locked user input due to the system not displaying any possible user input which can void the "Timing Out". All that I could do was use the silly emotes.
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EvilScoop#79472 commented
I had the game locked with solemnity and phyrexian unlife, but other player had hundreds of tokens pumped to 270ish/270
This forced my timer to countdown and so lost the game, which I would have won.
See attached...on top of this the game locked up for ages...
Might I suggest that the 200 limit on tokens is still too high, and can be exploited to force a time out win condition even though the opponant has not won. -
Rayhve commented
You know about this bug but do nothing ...