Selective sound effect mute
Right now, sound effect control is limited to a slider bar that affects the volume of all sound effects globally. I would like it if there was more detailed control, letting you either control volume, or just an on/off checkbox, of sound effects that possess some tagged attribute. An example use case for this feature would be the ability to mute the sound effects of cards, pets, etc. for dog noises, while leaving the rest of the sound effects unmodified. This way, real-life dogs would not be prone to getting themselves worked up every time they hear the sound effect of a dog barking in the game.
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