Drastically reduced turn timer in the beginning
People sometimes take 2 minutes to choose a starting hand. 20 seconds is more than enough. If you choose to take a mulligan you get an other 10 seconds and so on.
Same with the first three rounds. 30 seconds each for the first two rounds is more than enough. 45 for the third.
I don't want to wait ages for people to play 1 land and cast 1 spell. The current long round timer invites people to go make a coffee or use the toilet.
If you want to play a game of magic be ready for it!
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Aizantriel#77113 commented
@tiera6#80340:
You either have to wait about 40 seconds because others take ages to select their starting hand or you have hardware/connection problems. The first proves my point while the second is your personal problem. If you have problems with the client/your hardware then fix them.
I play 5 color decks myself even if you are slow it takes 10 seconds max to decide on a land so 30 seconds are way more than enough.
Client crashing is a personal problem again. Happens to me too once a while so be it. Being able to smoothly play Magic each round outweighs this heavily though.
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tiera6#80340 commented
The client behaves oddly sometimes at the start of a match.
I often find myself waiting about 40 seconds after declining a mulligan for the battlefield to properly load and allow interraction.
Also, when playing a multicolour deck, often you need time to check which cards you have received to decide which land to play first.
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And the other issue is client crashes. If the client crashes near the start of a match, when you haven't built up extra time, your chances of getting back in before losing is much reduced.
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For these reasons, I disagree with your suggestion.
PS: (I would support reduced timers for the play queue, and free events like midweek magic, because a match loss there doesn't hurst you. But especially events where you are only allowed a certain number of losses, it is more important. And whilst I don't care as much about ladder matches, I am sure other people are similarly invested in ranked ladder matches and want to minimise the risk of a client freeze causing a game loss)