new idea for sparky
you should let us play sparky with cards we dont own. trying out a deck build idea before wasting wildcards would be awesome. Also, sparkys difficulty should have better AI and be somewhat determined by our win loss ratio or at least a computational review of our decks. also, if we have an idea of how powerful, fast, or synergistic our deck is, that would help too, so maybe a breakdown of our deck after a match with sparky. just thoughts, thanks
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bykr#83770 commented
I like the idea of letting people play Sparky with cards not yet owned. Let's us gauge whether we truly want to burn a wildcard. I suspect the answer to this would usually be "yes" so it's possible that in the long run it would increase WC usage.
Regarding Sparky AI, you have to remember that Magic is arguably one of the most complex games out there with a massive number of possible card interactions. WOTC needs to give Sparky simple cards to keep the program simple. Having said that however, I do think there are several opportunities to upgrade the Sparky decks with more powerful (but still straightforward) cards.