Extend Timer longer than animations take
Allow us to turn off animations or at least make the timer increase by more than the animation when we are taking actions.
I was infinitely looping acerack to drain out my opponent (It's their right to wait through their slow death), but the animations of playing cards were taking so long that I was losing time even while advancing the board state. I resolved the winning spell that would drain for the last life, but the animation took longer than my timer and the game put an extra counter on a goose rather than draining my opponent for the kill.
Animations are fine, but I don't like losing the game because the game has to do flashes and spirals with stuff phasing in and out of existence while my timer continues running.

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Hello,
For this issue, please submit at: https://mtgarena-support.wizards.com/hc/en-us/requests/new and select 'Report a Problem in your Event'.
Thanks!