Forced draw
Summary: I was forced into a draw because the game wasn't able to resolve a finite stack of triggers fast enough. The game gave me a warning three times that if I do not take another action the game will be a draw but no additional action was available for me to take.
Bug reporting:
1.)I cast Marwyn's Kindness with X being 21
In play: "Rosie Cotton of South Lane", "Samwise Gamgee", and "Mondrak, Glory Dominus".
2.)Occurred on the PC client
3.) Game forced a draw despite having multiple win conditions available.
4.) Allowed to finish the stacked triggers without being forced into a draw
-
Waminyard#96019
commented
WTF – Auto Draw During Ultimate Comeback (Raise the Past Stack Bug)
Just had what should’ve been the ultimate comeback in a ranked game — and MTGA straight-up robbed me with an auto-draw.
Opponent milled half my deck. I top-deck Raise the Past, pull back Mutable Pupa, Essence Channelers, and a bunch of Lifecreeds — around 60 triggered effects total. Not infinite, just a massive stack of lifegain and ETB triggers resolving.
I had a Quickbeast Amulet on board and, thanks to Raise the Past bringing back Murowguard Mentor, all my Pupas had trample — I was ready to end it.
Then the nonsense starts: while everything’s still resolving, I get a “Slow Play / Draw Warning.” I hit Auto-Resolve — it warns me again seconds later. I hit it again, same thing. Then a third time — and boom, auto-draw.
This was mid-combo, with dozens of triggers still firing. I wasn’t stalling or sitting idle — the stack was doing its thing.
Meanwhile, my opponent had Kotis, Ketramose (fully online with enough exiled cards to be live), and a Mutable Pupa stacked with indestructible, menace, and lifelink. I’d already climbed from under 10 life back up to 46 and was about to flip the game completely. Instead, the client calls it a draw.
TL;DR:
Huge Raise the Past combo (~60 triggers)
Quickbeast Amulet active, Pupas had trample via Murowguard Mentor
Auto-Resolve ignored → repeated inactivity warnings → forced draw
Game ended mid-stack despite active resolution
Lost what should’ve been an insane comeback vs a live Ketramose
Please fix this. The system shouldn’t issue inactivity warnings or force a draw while stack effects are still resolving, especially when Auto-Resolve is on.
-
camarillamike#56595
commented
This happened to me as well as I was about to win, caused due to a forced trigger of Ajani's +1/+1 counter so I couldn't even take a different action
-
Piacular#23193
commented
This happened to me as well.
I had milled my opponent twice with Singularity Rupture, then I cast Rise of the Dark Realms. Opponent was playing a white lifegain/counter deck and when I put everything on the field there was a stack of 114 effects. Five would fall off, then four would pop back on. It went from 114 to 96, I got two warnings about "taking a different action" or the game would end in a draw, which felt like total bs because there were no actions I could take. The loop was not infinite, and was taking a while, but it would have all resolved. If this happens you should at least give the player the chance to end the stack.
By all accounts I should have ended up with a stacked board and ended next combat, feels EXTREMELY bad to pull off such a bomb only for the game to become a forced draw.
-
thatguychris#97577
commented
it happened to me as well, i hope they can fix it.
-
Polys#17407
commented
People are exploit this flaw when they are losing knowing this TRICK can steal away the win rightfully belong to the player he/she is against.
in these screenshots, he/she made enough tokens (hundreds) just to break the game, otherwise on my next turn was my wincon.
cannot bear the face who exploits this to get the forced draw.
ALL IS THANKS TO YOU (STUPID) DEV -
TheWamp#17907
commented
I had Mirror Box in play and an Echoes Through Eternity. I played a 2nd Echoes which created a stack of triggers. Made it through the triggers and tapped one colorless land and it warned and forced a draw for simply tapping a single land for 28 colorless mana, Sucks that we can't use the cards they sold us.