Unable to Click in Mac Client after KTK Update
Even after fully uninstalling, manually deleting all MTGA files off my hard drive, and doing a fresh reinstall, no mouse clicks are registered in the game client. It loads fine, the Home Screen displays, and I can move the mouse cursor, but there are no hover animations -- i.e., hovering is not recognized -- and no clicks are recognized either. The game is totally unplayable.
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Filipe#23794 commented
The 8.6GB update worked for me as well. They finally fixed it. More than a month waiting for it!
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Ambrose#86482 commented
Today's update has fixed it. It's an 8.6G download, but it works.
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nicoy2j#91611 commented
come on guys! please fix this!!!
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Kumo Taicho#72269 commented
Same issue here, Macbook M3 Pro, Sonoma (14.2.1).
If you are using the Epic Launcher client, you can work-arround the issue by using this additional command line argument for the game:-screen-fullscreen 1
This will force launching it in full screen mode. Waiting for a proper fix now because I want to play in windowed mode.
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morbi#35899 commented
same here. Macbook pro - M1 pro
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grayminder#13954 commented
This has been an issue for me for about a month now..
Macbook Air M2
Running Sonoma 14.2.1 -
ECPhenom#72769 commented
HELP!
Changed my screen size and Arena from full and now I can't click on anything! I tried the Terminal fix and it didn't work.
I'm on an Intel core i9 powered Mac Laptop Pro running Sonoma 14.2.1 -
nicoy2j#91611 commented
any news about this???
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madgrudges#93503 commented
This is insane
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Dragonic#84690 commented
Same problem here. Don't know what to do.
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debeatz#88076 commented
What the heck! I've been waiting over a month for a fix but still nothing!!
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le_batard_rouge#91058 commented
Way to out yourselves as having absolutely no QA process for MacOS!
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dav3m#86082 commented
More than a month now... it has not been possible to participate in events, the pass unfinished, without collecting daily tasks, at least there is compensation...
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avosm1998#82976 commented
How is this still a problem?!?! Wish I could play but at this rate I'll be skipping the next set since I won't be able to actually click or do anything in the app.
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Mattches#14779 commented
Using macOS Sonoma 14.2.1
Apple M1 MaxI am able to launch the client, but once launched, I'm not able to interact with anything on the interface. I can hover over elements and they will react but actually clicking on them doesn't work.
The *only* way to actually play the game is to have it display in fullscreen mode. The only way to do *that* is to use the "mission control" mouse gesture on macOS, click on MTGA, drag it to the top of the screen so the system reads it as a "new desktop", then switch to that desktop (as this forces it to default to fullscreen mode).
Even this "workaround" isn't super helpful, because on macOS, you cannot change the resolution of the client, so everything ends up looking stretched, blurry and some elements are cut off entirely (which I assume is another issue that needs to be resolved).
This issue has been brought up before but I wanted to write this out personally and with detail so that it hopefully gets looked at. I have also added links to other similar issues that have been filed:
- https://feedback.wizards.com/forums/918667-mtg-arena-bugs-product-suggestions/suggestions/47624234-cant-click-anything-on-mac
- https://feedback.wizards.com/forums/918667-mtg-arena-bugs-product-suggestions/suggestions/47637605-cannot-interact-with-arena-via-mouse-after-updatin
- https://feedback.wizards.com/forums/918667-mtg-arena-bugs-product-suggestions/suggestions/47636195-interface-freezes-on-macos-sonoma -
Filipe#23794 commented
Same here!
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le_batard_rouge#91058 commented
Full screen mode does not work after latest update either, buttons are clickable but once clicked the game lags incredibly, between each frame of the animations.
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Sesso#73422 commented
M3 macbook pro. same issue
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RVLDM#98195 commented
I have the same problem here... coincidently, I have updated MAC to 14.2.1 today.. are you in this same system?
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Kellan Thorne#75446 commented
Holy cow...I cannot believe that this update didn't fix a critical bug on a major OS.
Seriously guys, I assume you're using some kind of Agile-Scrum method to prioritize stories for development. How, on Earth, does this critical bug not make it into the backlog for a release 30 days after having been reported. Heck, I figured it would be a hot fix, but thought, okay, I suppose it makes "some" sense for it to be in the next release.
And now, worst of all, I have to tell my son, he was right when he said. "Dad, you're funny. Wizards is not going to fix that any time soon. They don't give a **** about Mac users."
Could we at least get some acknowledgment that this is acknowledged as an issue and has been placed in the development backlog.