End step stop not giving full control on my turn
During my main phase while holding priority i set a stop on my end step, cast a few spells then leaving a land and a treasure untapped, as well as Defabricate available to cast in my hand, passed to my end step with the stop still there, which triggered the triggered ability of Alchemist's Gambit, and lost the game without the oportunity to cast Defabricate in response. I had Defabricate in my hand with my 2 available mana and an end step stop, and should have been able to cast Defabricate in response to Alchemist's Gambit's triggered ability, countering the triggered abilty and not losing the game. This is an action that the deck i was playing is required to make multiple times a game to win so can i please have full control during endsteps i put a stop at. Also i cannot upload my log file it gives an error when i click "post idea," but i attached an image of it happening.
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ilovebraisedmeats#57802 commented
There is a bug in which end step stops are not recognized by the game during EXTRA turns. You have to manually go into full control by using the Ctrl key (on Windows).