Rework the Divine Purge
Hello,
After facing U/W Control, I've found a certain 3-mana card to be overly powerful, causing significant frustration and setting players at a disadvantage early in the game. I suggest the following modifications for balance:
Reduce the tax from 2 to 1.
Remove the cumulative ability and the effect when tapped, for fairness.
Change the ability to exile non-land artifacts and creatures, rather than affecting lands, which unfairly targets archetypes like UW Affinity by removing both lands and creatures.
Currently, this card's extensive text and potent abilities seem excessive for its mana cost, leading to frustration and imbalance in gameplay.
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Neanrakyr#82729
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