BUG \ Waiting For Server during gameplay, stopping me from playing the game
In 2/3 of all games I am stuck waiting 1-3 turns with the message "Waiting For Server". This happens most games around turn 0 to 3, but not later in the game. It happens usually no more than once every game.
I am playing on PC/Windows with Arena on Administrator rights and a good, stable internet connection.
The result of this is an automatic loss whenever (due to being far behind or running out of timeouts) this happens, thus barring me from any event with an entry fee or any gameplay that is more than best of one
Whenever this happens some steps of the game are not updated clientside, such as untaps, creatures staying despite being removed (and visible in the graveyard), or spells staying on the stack on my client, until something happens that updates it from the server (the visually tapped permanent is tapped again, a new spell is cast, or just staying for the rest of the game as ghost permanents that does not really exist). It varies what of these "lag" interactions happen, if any. The point being that my client seems to not receive updated from the server for some time. I see that multiple bugs have the same issue, but with different artefacts
This is mostly barring me from playing the game, and destroys any incentive to invest any resources or time into it.
I have attached a game where this happened twice and I was thrown out after a lengthy freeze, and once where this happened and I was able to resume playing. I have appended whose is who onto one log file