too many scute mob triggers all in a row from nadu spamming lands off the top causes the game to crash
As soon as scute mob overflows past 128 triggers (trivial to get accidentally as soon as multiple Nadu, Winged Wisdom are on the board along with a landfall targeting effect) the game freezes and then eventually drops the match entirely, treating it as if it never occurred for the purposes of quest completion and either treating it as a loss or draw for the purposes of daily wins. Please either make all triggers that can easily crash the game optional or implement a hard limit on the triggers scute mob and other exponentially growing effects can produce instead of a game crashing soft limit.
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CarbotZergling#09137
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