Wrenn and Realmbreaker bug
Wrenn was played and used its ability to make one of the opponent's lands a 3/3 with hexproof (until their next turn).
On their next turn the land returned to a land but retained the hexproof marking (it is unclear if it kept the actual hexproof property as I had nothing that could target lands. Nothing else on the board seemed to allow this.
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archenemy335#53988
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Rezzahan#77802 commented
The land does not have hexproof anymore in your screenshot. The marking on the land, as well as Wrenn and Realmbreaker, is for WARD, which both permanents get from Innkeeper's Talent being level 2.