Creature ability not usable
Below is a picture of a creature with an ability that for unknown reasons wasn't usable. I had more than enough mana, I wasn't restricted by sorcery speed, I had used the exact same ability in the previous game, I had enough Rats to use the ability and my opponent hadn't played anything to disable the ability. I won the match anyway but it would have been over a minimum of two turns earlier if not for the glitch. I have used the ability in combination with maskwood nexus before and had zero problems and the ability was available until suddenly it wasn't. This needs to be fixed. As much as I know that you don't actually pay attention to bug reports I'm about at my limit. I'm about to reach the point where I completely quit arena. I'm tired of horrible glitches that could be fixed months or years ago still being present in the game. I'm tired of playing against people who have up to 12 copies of the same cards in their decks when they aren't allowed to have more than four of that particular card, I'm tired of glitches that somehow give all of my creatures a negative effect permanently because of perpetual mechanics, I'm tired of having games where I enter a draft and somehow go up against someone who has cards that don't exist in the drafted boosters. I'm tired of entering tournaments that are supposed to be from certain sets and facing opponents with cards that are from outside those sets. Lastly I'm tired of having a decent deck that has zero chance of winning six to twelve tournaments in a row because even though I have a 75 percent land to other cards ratio I will draw zero lands for the entire game. There were a series of glitches that happened together within this match, first off the second ability was usable when it shouldn't have been then it was not usable when it should have been, the game seems to have corrected itself this is reflected on the screen shot there are still many major problems that needs to stop.
-
DAC169#34537 commented
No bug. Your opponent has a Yasharn, Implacable Earth. It has the ability "Players can’t pay life or sacrifice nonland permanents to cast spells or activate abilities."