iOS: textsize, Interaction, comfort options
I’ve been enjoying the iOS version, and it’s really well done! However, I have a few suggestions for improvement:
When a card has a lot of text, the font gets compressed and becomes hard to read. It would be great if there was an option to keep the text size above a certain minimum or allow scrolling for better readability.
I’d love to see an option to use bluffs like in the desktop version. Currently, it’s too easy for opponents to tell when an instant spell is in hand.
Occasionally, touch or swipe actions don’t respond well. It would be nice to have options that prioritize smoother gameplay, like hiding resource-heavy effects.

-
xxzawa commented
#1 and #3: I resolved! Thank you, LarterStyles!
-
LarterStyles commented
For #1: enable the "Fixed rules text size" setting under the "gameplay" options menu. As the name suggests, this will ensure all card text is fixed-size and will scroll instead.
For #3: as a stopgap, make sure you've upgraded to iOS 18, as this contains a new "Game Mode" feature, which is explained at https://apps.apple.com/us/story/id1760172878
"Game Mode turns on automatically when you launch a game, minimizing background activity on your iPhone or iPad for smoother gameplay and more consistent frame rates. That’s especially helpful when you’re trying to be the last one standing in a PUBG Mobile match or take the checkered flag in Disney Speedstorm.
Game Mode also improves the responsiveness of wireless game controllers and AirPods by reducing latency. "