End of Match Survey/Poll
At the end of a match sometimes one is surveyed/polled: "did you like the match or did you dislike the match." Can you add: "did the match make you angry?" Many matches are far beyond "dislike" because of how unbalanced and unenjoyable some of the abusive decks are. I think Wizards of the Coast might be surprised how toxic many of the matches are. (BTW the toxic mechanic is one of the problems).
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bonsai#70698
commented
Well, "toxic" isn't going away, but I do hope that WotC realizes that, generally speaking, having "alternative win conditions" in any game is not conducive to fun and tones it down in the Fall.
My insider "secrets" to having fun in this (atm) unfun Standard meta and largely un-moderated player-base:
1) Stop caring about your overall win/loss record. In the majority of matches, there's very little thought or decision-making required, board states are generally trivial, and most games are effectively decided by turn 4.
2) Concede to players who rope, play cards that would otherwise be banned (*cough, cough* Cori-Steel Cutter and Leyline of Resonance) in a "normal" meta, or play decks that don't allow for any interaction.
3) Relish those rare (maybe 1 out of 9) matches that show you Magic's potential and where the game "can go again" with the right design leadership.
IMO, the suck began with Thunder Junction (worst release in memory), reached a nadir with Duskmourn, and we're just now starting to come out of it with Tarkir: Dragonstorm.
I feel the new rules regarding Standard just make it have too many cards for reasonable design balance goals. WotC should walk those back.
I'm hopeful for the future, but not for the near-term.