Barrowin of Clan Undurr - Ability triggering when it shouldn't be.
Barrowin of Clan Undurr - The ability of this card is triggering when it shouldn't be. The text says that you can return a card from your graveyard IF you've COMPLETED a dungeon. But the ability is triggering BEFORE the dungeon is completed. So my opponent was able to return cards from their graveyard before they had completed a dungeon.
They first played a bunch of cards with dungeon abilities, I used burn spells to kill them and send them to the graveyard. But when they played Barrowin a few turns later, the ability triggered at the end of their turn just as if they had already completed the dungeon. But that shouldn't have been the case because they never attacked with those creatures that I killed. The ability shouldn't be triggering. They were then able to overwhelm me with creatures that they shouldn't have been able to bring into the battlefield at all.
Please see the attached log file.
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Rezzahan#77802
commented
The trigger condition of Barrowin is just "Whenever Barrowin of Clan Undurr attacks ...". It will trigger EVERY SINGLE TIME Barrowing attacks, dungeons having been entered or not, dungeons having been completed or not. The EFFECT is what is conditional upon having a dungeon completed.
The if-condition is NOT an intervening-if clause, because it doesn't directly follow the trigger condition. And so it doesn't have to be true for the ability to trigger. It just has to be true on resolution for the ability to do something.