Opinion: goblins, board wipes, and roping have ruined Magic
I've been playing this game for over two decades, and MTGA has spoiled it for me. There's no fairness, no sense of community, and no games go deeper than turn four.

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bonsai#70698 commented
I concur with the current hyper-aggro "otters-slickshot" meta being "decided by turn 4", essentially zero player moderation, and no sense of community online. Turn 4 is also when green ramp and powerful b/w reanimation kick in too so...yeah.
FWIW, there's a wonderful offline community and "fairness" has never been much of "a thing" in Magic. In many respects, Magic is the original "pay to win" game at least wrt individual card rarity and power--though deck synergy is an entirely different matter.
Along those lines, there's _zero_ excuse NOT to have formats like Pauper on Arena.
WotC _can_ fix ALL of this if they:
1) Refrain from adding additional aggro cards in the Fall rotation.
2) Beef up green mid-game incentives that don't involve ramp. Atm, the green-deck ramp-mirror is effectively an "aggro" game as there's no scalable counter to ramp aside from mutual destruction with cards like Urza's Sylex. Whomever happens to draw "better ramp" by turn 4 wins. It's hilarious to see very valid game concessions in a green-green mirror with a zero creature board state. It's akin to the old Whisperwood Elemental + Nykthos, Shrine to Nyx days of zero interaction and ultra-life-gain. Neither meta is fun for anyone.
3) Overall, reduce the power-creep.
4) Actually have employees play and post on this forum akin to Blizzard. Has anyone ever seen an "mythic orange colored" WotC employee playing?! I have over 5k hours on Arena and have never seen a single one.
5) Enforce player conduct moderation or, alternatively, provide tools so the players can self-moderate. I used to think, at most, maybe 10 'personal player ban' slots would be sufficient, but given the increased toxic behavior over just the past few months, I think that would have to be increased to 20. I've long-stopped reporting player conduct as it's had _zero_ impact.
From a purely game-play-quality experience (not related to Unity or individual card bugs), Standard on Arena is in the worst state it's ever been.
The really sad thing is this can _all_ be remediated if WotC would dedicate some resources these issues. This is all do-able and fixable by Fall. Instead, they seem ****-bent on new "card styles" and incorporating 3rd party thematic IP in lieu of crunching the combinatorics and getting back to dynamic and diverse game-play.