Saheeli Incorrectly copying celestial colonnade
If you transform Celestial Colonnade into an 4/4 elemental with vigilance/flying and then use Saheeli Sublime Artificer to change a servo into the elemental celestial colonnade, it will turn into only the land. If it is a copy, it should have all characteristics of the original, including the creature portion.
Noticed on PC, powered cube.
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Rezzahan#77802
commented
The rules say it should not.
Copy effects are layer 1 effects, and copy only the copyable values. Animation effects are applied layer 4, 5, 6, and 7 (types chaning, color changing, ability granting, power/toughness), and do not change the copyable values. Thus no part of the animation effect can be copied.
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613.1. The values of an object’s characteristics are determined by starting with the actual object. For a
card, that means the values of the characteristics printed on that card. For a token or a copy of a
spell or card, that means the values of the characteristics defined by the effect that created it. Then
all applicable continuous effects are applied in a series of layers in the following order:613.1a Layer 1: Rules and effects that modify copiable values are applied.
613.1b Layer 2: Control-changing effects are applied.
613.1c Layer 3: Text-changing effects are applied. See rule 612, “Text-Changing Effects.”
613.1d Layer 4: Type-changing effects are applied. These include effects that change an object’s
card type, subtype, and/or supertype.613.1e Layer 5: Color-changing effects are applied.
613.1f Layer 6: Ability-adding effects, keyword counters, ability-removing effects, and effects that
say an object can’t have an ability are applied.613.1g Layer 7: Power- and/or toughness-changing effects are applied.
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707.2. When copying an object, the copy acquires the copiable values of the original object’s
characteristics and, for an object on the stack, choices made when casting or activating it (mode,
targets, the value of X, whether it was kicked, how it will affect multiple targets, and so on). The
copiable values are the values derived from the text printed on the object (that text being name,
mana cost, color indicator, card type, subtype, supertype, rules text, power, toughness, and/or
loyalty), as modified by other copy effects, by its face-down status, and by “as . . . enters” and “as .
. . is turned face up” abilities that set power and toughness (and may also set additional
characteristics). Other effects (including type-changing and text-changing effects), status, counters,
and stickers are not copied.