Marvel Jumpstart Mana Base is very bad
Marvel Heroes "Jump In" Mana Base is Fantastically Awful*
The deck has 3 red cards and has no basic mountain yet has terramorphic expanse and farseek and basic landcyclers. Maybe tweak the shuffle algorithm or ensure a check for basic of every type you have if you have land searchers.
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feltas#71417
commented
Same here, no mountains and only 3 tapped red mana available for 3 red cards. Land cycle, fetch and ramp for mountain present but no mountains in the deck without possibility to adjust the lands count. Lost 2 games because i was not able to cast my red spells after trying to look for fetchable red mana sources.
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Ampersundae#45796
commented
Yea I had no fun in my Fantastic 4 games because I felt like I was screwed by an algorithm that doesn't understand Magic the Gathering at it's core concepts. Even the most basic player wouldn't have stuck me almost all plains for mine (Wakanda was my other pick), when it's abundantly clear I need a mix. I had no basic mountains or forests!
Here I had thought that it was the most diverse supporting selection when it showed the blue/white Shuri, compared to two other mono-colored choices.
We're here for fun, not frustration.