Duelist of the Mind has 1 power even if NO cards were drawn that turn
Even if no cards had been drawn at all that turn (during controller's opponent's turn), duellist still has 1 power for some reason.
On the controller's turn, it started at 2 power after their draw step, so it just seems to always be 1 more than the number it actually should be.
It happened consistently over multiple turns and it DID deal combat damage on blocks so it wasn't just a visual bug.
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AlmightyBob#38039
commented
@Rezzahan#77802 Didn't get a notification about the reply so I only just noticed. Thanks for pointing that out! It seemed like SUCH a random bug that I really did think I HAD to be missing something (client bugs are common enough but GAMEPLAY bugs seem very rare, or at least widely known about like the recent 'choice' bug) but I checked & re-checked everything I could think of and SOMEHOW just missed it.
NO CLUE how I could miss something so obvious when I was looking at everything so carefully before submitting (using the screenshot & untapped.gg), I guess I just have to put it down to a brain malfunction - no excuse.
I really do appreciate the reply as it's a relief to know it was just my mistake & a reminder to double-check ALL permanents on the field next time as I just somehow looked right over that one & I have no idea how! -
Rezzahan#77802
commented
Don't ignore other cards on the field, like that Heraldic Banner, which was very likely set to blue, granting all your opponent's blue creatures +1/+0. The Duelist is blue.
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AlmightyBob#38039
commented
Bug report won't function if I include the attachments in the post nor will it allow me to post the .log file