Algorithm Improvement
I'm sure you're getting a lot of complaints about how one-sided your algorithm is not being impartial and often times screwing over players with land draws that should not be happening in a purely random sample - so my complaint can be added to that pile.
But, an idea for changing the algorithm to improve randomization would be having the program assign a number to each card remaining in a deck and pile shuffling the cards into X amount of piles (let's say 6). It can repeat this process Y amount of times then take the middle of the pile and put those cards on top. A better template would be from the card shuffler for poker sets from stores.
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Pesho#41590 commented
Every single game is the same.
No lands, or only lands, or no colors. EVERY SINGLE GAME.
So take these smoothers and shufflers that you have and shove them up your ***** and go **** YOURSELVES -
setsuna#83776 commented
Mulligan to the same hand, always the same cards when starting.
Every day!!!, I have 2 copies of white sun's twilight in my deck, which are in each of my hands in each game for a week now. and if I mulligan again they are there AGAIN, sometimes even two together.
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MysticSquid#48745 commented
For a bunch of smart people you really are pretty dumb, The issue with the game is not the opening hand. It's what happens after that's the problem. Any experienced player can tell you a bad opening hand is nothing, but sitting with only 3 lands in turn 12 or 16 card land run ruins the game and since you introduced hand smoothing that is more the norm. All hand smoothing has done is provide an exploit for mono aggro decks and still doesn't fix the problem. So what are you doing to balance the game? how do you plan on balancing the exploit for those who don't play mono colored decks? You need to stop trying to figgure out how to ****** players into throwing money at the game and work on the quality of the game. Then players will be throwing money at it and you dont need to be slick about it.
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Peeves#34234 commented
The land, lack there of is ridiculous. Within the first 5 moves I have 4 pieces out. This has to sustain me for the match, as no more land arrives. Meanwhile, my opponent has 10 pieces. I have 45 lands/ 74 spells...absolutely ridiculous.
2/3 matches this land draw has been an issue. What gives? WTH is the work around. Never in my life, have I had a land draw issue like this with in person game play.
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northsidememory#55909 commented
?????
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N8HII#56371 commented
...and again...
THERE ARE ONLY THREE OF THEM, OUT OF 60 CARDS, IN THE WHOLE DECK!!!
Yet there are 24 lands.....so I got 3 out of 3 Witty Roastmasters in the top 10 cards.....again.....and yet managed to only get 2 of 24 lands in the same amount.......
Explain how this is better than purely random.......I'm f****** waiting......anyone....?
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Lukash#78162 commented
Suggestion to WOTC
Mana flood, draught - hire some statist to suggest you some healthier random amount of variability in land arrival. It makes your wonderful game a lot of times something, I hate.
1st case - I am mana dry or flooded: I am bored, as I do nothing and can do just pushups or do some other stuff. I am not playing.
2nd case - Opponent is mana dry or flooded: I am bored, as I do not play, just attack him, or wait.=> solution
1) You can improve mulligan - let me change not whole hand, but individual cards -> much better starting hand and therefore experience
2) Other draw mechanics, that can be applied to your paper format too.
a) Player didn't draw land 2-3 rounds - he has option to play basic land he had put beside main deck before match started.
b) Player draw 3rd land in a row, he can draw and put lands to graveyard until he finds playable card.Basically anything would make this game much better. Mana flood and draught are painful experience to have or to see others to have.
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northsidememory#55909 commented
?????
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N8HII#56371 commented
This is just unacceptable.
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Camillus#58776 commented
I was in the 3-2 bracket of a ranked draft and I got paired against the number 125 ranked player. There's no way a player lost two matches and is still ranked 125.
Also, this is a terrible inefficient way to report bugs.
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N8HII#56371 commented
HOW is it possible that this game is used for legitimate competitive events!!? It should not be statistically possible for me to get three out of four of one specific card, within the top 8-10 cards of my library, more often than once every....I don't know, I'm not great at statistics, but -- that's the thing, I don't NEED to be to know that it shouldn't happen every two to three games, which it ABSOLUTELY does. And that is NOT an exaggeration. I've played hundreds of games of Magic over the table and I don't know that I've EVER had that happen...MAYBE once or twice. What this game does for "shuffling" is a joke. I wrote better randomizers in QBasic in 1994, with no formal instruction, using nothing but the help files within the software to guide me. It CAN'T be THAT hard to do.
I literally can't understand why ANYONE, especially the developers, would want the game to be this way, or why anyone would play in this format when money was on the line in any context. I have not spent a single dollar of my own money on this game for a very long time now, and refuse to unless this is fixed. There's simply no reason why I should ever get three out of three Idyllic Grange lands in my opening hand. It's getting pretty boring -- basically getting ****** off every few games when I see how ridiculous the situation really is. When it works against me, I get destroyed and when it works out in my favor, it doesn't feel like a genuine win, because it's not realistic. Seems like it would be in your best interest to do SOMETHING....but based on how long it's obviously been a problem, I'm not optimistic... It's sad, because, otherwise, this would be my favorite format.
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derwhitephantom#75309 commented
Not even joking but not even 1 game after posting this...i drew my opening hand of 3 lands, 3 boardwipes and 1 mana rock...
But hey no clumping and this rigged BS game is totally random....
Hope you guys use indeed to find new programmers, cuz the ones you got now are terrible. Glad i havent spent a dime since this trash heap came out. Wont see another dollar from me here but ill gladly play free to play till you guys cant afford it to run it anymore. Cuz its the only way i can help destroy this game -
derwhitephantom#75309 commented
First of all, this game is a slot machine. Nothing about it is random. If you play it even a few days a week, you will be able to accurately predict what you will draw based upon your opening hand.
In the opening hand you have a 85% chance of getting 2 lands in your hand. Its either 2 or 4. especially in B01
After that, if you have 2 lands and you have several of the same cards in your hand. You will 80% of the time, get mana screwed. If you have 2 lands and you have a variety of cards, you are going to get mana flooded. Doesnt matter what deck you play or your mana base.If you have 4 lands, the "randomness" or rather coding changes. You will still get clumps of the same cards, whether those be destroy all creatures, or search your deck etc. you will get multiple of them with in a few draws. but it gives the most "random" as far as land draws goes.
But overall, this is just a slot machine remember that. You click "Play" and its just you pulling the handle. Whatever the algorithm and coding decides you get is what you get. No skill, no luck, no smart plays. Just whether the coding some intern programmed will decide if you win or not.
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LouisLopez#21357 commented
FIX THE **** SHUFFLING! I quit Arena just over 2 months ago because of WotC's support of the BS VML league. I come back and the shuffling is even worse!
(Pics included) I have 24 lands, 18 creatures, 18 non creatures in my deck. I drew 17 cards: 10 lands, 5 non creatures, and 2 creatures. How the **** does THAT happen!? I drew almost 1/3 of my deck and got 2 creatures when almost 1/3 of my deck IS creatures. FIX YOUR ****!!
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Kaiten#26018 commented
Can you please do something about the ******** algorithm...
I've played magic since beta and I play arena a fair amount. When I'm running 4 brushland, 4 overgrown farmland and 4 razorverge thicket, why is it that the vast majority of my games start off with double brushland???
I understand the odds involved and what is a likely outcome, it's not even close how frequently this occurs, like 60+%
really sucks losing to the standard "red deck wins" all the time, and don't even get me started on that. WoTC is so braindead, like seriously shake up the formats and stop making the same architype decks every single block...
That's all :)
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Evegnar#99957 commented
I'm assuming since the original post in 2020, this has totally fallen on deaf ears.
Ever since they've grown into a big business, they are just interested in the bottom line, which I totally get, but that's at the sacrifice of the enjoyment of the game for those who choose not to go the paper route at game shops ($$$$). Wait, do the game shops review each of our decks at the door and then pair us up with others who THEY feel would give us the best competition :)
This is the reason I quit hearthstone, the matchmaking/card draw algorithm was so blantant and obvious. I'm just about there with MTG Arena which HAS gotten more blatant over the years with their very own algorithm. It's really a shame because I enjoyed this game while it lasted. MTGA r.i.p. :(
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northsidememory#55909 commented
?????
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Wilder#24788 commented
Real ******* cute matching me against easy-win ******** with decks full of mythics. I'm obviously not going to win these matches to elevate my standing. These smug ************* think they have skill. Give me those cards and let's play. Match people with what they have in their decks, and allow typing custom messages so I can confront these smug ************* and let them know that its a cheap ******* win. I'm sure you understand how to match power levels. If you have a ******* brain.
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Fearthechicken#49574 commented
Constantly lose at least 6 out of 10 games due to the SHUFFLER! It DOESN’T WORK! There has to be an algorithm that works better than the current one or at least put an icon on the screen that players can use to reset the match or end with draw within the first 5 rounds. It doesn’t have to be perfect but it needs FIXED it’s VERY frustrating.
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xTehOnex#15434 commented
MMR system needs a complete redo.
I take a break from the game for 8 months, come back and I am bronze ranked. Immediately I am put against silver, gold, plat, diamond, and mythic players. I do not get matched against players in my rank nearly ever.
So I get to enjoy playing high MMR games, while feeling like I am complete trash at the game because I am only in bronze. When it reality, your MMR is completely separate from your rank and has zero relation to it.
Either change it so your MMR is displayed and you ONLY play against those within +/- so many MMR - OR - change it so you at least aren't playing against people outside of you rank (ex. Bronze vs. Bronze, Diamond Vs. Diamond, etc.)
I'm done trying to enjoy ranked when I am put up against top 200 mythic streamers when I am a stay at home dad.