Algorithm Improvement
I'm sure you're getting a lot of complaints about how one-sided your algorithm is not being impartial and often times screwing over players with land draws that should not be happening in a purely random sample - so my complaint can be added to that pile.
But, an idea for changing the algorithm to improve randomization would be having the program assign a number to each card remaining in a deck and pile shuffling the cards into X amount of piles (let's say 6). It can repeat this process Y amount of times then take the middle of the pile and put those cards on top. A better template would be from the card shuffler for poker sets from stores.
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Haystack#90070 commented
Four straight games this morning, all I needed was a board wipe. Survive till there are ten cards in my library. I have 8 board wipes. WTF is wrong with your pos software and why do not give a ****?
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kazu masu#85226 commented
結果、アウトプットが
デッキの構成割合のカーブとは
かけ離れたアウトプットになり、それを
オレンジ色はカバーできていない。いつも
確率をオレンジ色は間違っている。 -
kazu masu#85226 commented
流行っているデッキ
に対しても、
実質マリガンを強要する手札でハンデがある確率がかなりある。 -
kazu masu#85226 commented
既知だとは思われるが、
クリーチャーが戦場からいなくなったあとの最初のドローは
かなりの確率の高さで
土地。そのあとは
それよりは低い確率だが、いくらか高い確率で効果の薄いカードドロー。 -
kazu masu#85226 commented
そして、それは
つくり手が
不正によらない、楽しさをつくることから
あきらかに逃避した結果だ。 -
kazu masu#85226 commented
初手で明らかにデッキの割合を無視した手札で、
相手の手札に合わせたドローの結果、デッキの構成の割合とは明らかにかけ離れた
結果になる。だが、そのプログラムならば、
何度やってもオレンジ色の手札が全部土地、全部それ以外、
に仕組んだ場合の方が
確実に弱い。明らかに、
結果としてのドロー結果は
確率のカーブを逸脱していることは明らか。それは
その程度の確率で
オレンジ色の名前たちは
不正をしている。 -
kazu masu#85226 commented
初手異様なほどの土地一枚
で
マッチを楽しめましたか
ときくが、そのうちやはり
全部土地、全部それ以外、
に近い手札で
にたまに勝ちゲームそれで
マッチを楽しめましたかときくプログラムになる可能性がかなり高い。
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kazu masu#85226 commented
確実に不正がある
仕込みがあることがわかりながら、マッチを楽しめましたか
と聞いてくる
そのつくり手に、とても違和感を感じる。オレンジ色は
不正にまみれた。 -
kazu masu#85226 commented
とても最初に組まれている状態が不正で、
マリガンで2枚になるまで土地が一枚の提示だったり、
よく使われているデッキでは、
かなりの確率で初手に除去カードが十分程度に含まれている。デッキ構成上、
土地の割合やクリーチャーを含んだり、
構成割合は想像がつきそうなものだが、
異様な確率で結果こちらの手札はデッキ構成割合を無視して弱いパターン、
それに効率的な相手の手札
となることが多く作り手は、
確実に確率を無視している。 -
Haystack#90070 commented
Its absolutely mond blowing how many straight games you'll play when one player has EVERY DINGLE CARD THEY PLAY flawlessly answered by the other. It seriously feels like a choreographed dance. But the worst thing is being lied to. It's shameful. Nobody would complain if you w the just honest. But instead of being honest, wizards employees get part of the community to gaslight the rest of us. It really is disgusting.
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Jesus d 2nd Savior#97614 commented
When I began playing arena I only used starter decks. For the most part, I played matches against similar power level decks and it was enjoyable. Later I buit my own, better decks and I got matches agaisnt stronger decks. But now if I try using those starter decks, with no changes to the decklist, I still only get matches agaisnt strong decks, and those games are absolutly noy enjoyable. Am I now not able to get decent mathces if I using lower powered decks?
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Nobleblack#57705 commented
had enough with constantly being matched up against Rusko; the Alchemy card that shouldn't be in Historic Brawl to begin with. As much as I would enjoy a tirade to hate on Alchemy cards being put into other lanes of play, that's another subject. HOWEVER, I keep playing against him when I play Yawgmoth, Thran Physician. Your pairing system has me play a small pool of decks when I play that deck and that itself is dogwater and nonsense. BUT, did you really have to help Rusko, as a commander??? The card is too much value by itself, and then to add your "play more games and create less non-games" by adding the handsmoothing. You get players who almost constitantly to a clock, pun intended, get turn two Rusko by Island, swamp- dark ritual, since it's a playable/handsmoothable card, it occurs more than often. I'm tired of it. RUSKO is ruining the only format I play. Either remove Rusko, or nerd him or figure it out. A card that's being cheated turn 2 most games that create a mana rock/ clock for Wash away, another handsmoothable card. Makes non-games. I hate it. Fix this I am so tired of it. I wish you would create a non-alchemy commander based game. These cards paired with your handsmoother is ruining the game for me by siding with the opponent who is taking advantage of it. Rusko is too strong and appears too often.
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[Deleted User] commented
On the contrary, 12x on the draw is very well possible. The chances are low, but 1/4096 is also a far cry from impossible. And 20x on the play with 35x on the draw in 55 tries are only 7.5 away from the expected average. A sample size of only 55 is also very small and hardly indicative of anything. Come back when your sample size has reached a few thousand and still shows a signifacant disprepancy.
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baldiwaldi#65216 commented
Shuffler=****
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TheDudestDude#22481 commented
It would be cheaper, and more inviting if the shuffler was simply random. People should be able to design and build decks like tabletop. Match making ought to be random too because everyone has noticed that rare quantities in decks dictate what you play against, especially in Hbrawl.
It is not helpful to try and manipulate "feels bad" outcomes because it has only brought frustration, and heat at you because now everyone blames the WOTC arena shuffler for their problems. Make it random, like you eventually did with MTGO (shocker). Never wondered why you rarely hear someone complain about MTGO's shuffler?
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Mordrid#17167 commented
They will never fix this. The most recent update forked the game harder. Went to play pauper because it was advertised. Made a 60 card deck, only 4 cards in the deck were mana cost 4+. Out of 12 games I got two to three of those cards in my hand. I mulligan, and guess what? Right back in my hand. You only need 3 wins to get the prize, and out of 12 games, I finally got one win. How? The opponent quit before we began playing. 60 cards and only mana I get is of the color not in my hand, I get spells and no creatures. The game is RIGGED! Even the response from e-mail is canned and ignored by real people.
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Gradius9989#54610 commented
This game is **** trash. The it pairs you against decks that are guaranteed to beat you no matter what happens. For example i have a deck with 4 sheoldreds, 4 orcish bow masters and im against a deck of nothing but draw and i dont see a single one the entire game..... **** no chance in helllllll. Get rid of ALCHEMY CARDS IN HISTORIC ITS NOT FAIR U CHEAT ENABLERS. I HOPE LORCANA BRINGS AND END TO WOTC AND THEIR BS GAME AND OVER PRODUCTION OF PRODUCT. BOOOOOO YOU SUCK
(Edited by admin) -
JayT33#21662 commented
The shuffler is garbage. Destined for failure.
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kazu masu#85226 commented
ミシックに対してすら、(デッキ構成上意図的な偏りやマリガンでの手札ロストが重なる)ハンデがあるのを
修正してほしい。 -
Jackehn#16394 commented
The land algorithm is beyond warped. I was running 16 lands in a draft deck and i drew and played 15 land while i still had 17 cards left in library. Only one of those 17 was land, how is it possible that over 75% of my nonland cards were at the bottom of my library?