Algorithm Improvement
I'm sure you're getting a lot of complaints about how one-sided your algorithm is not being impartial and often times screwing over players with land draws that should not be happening in a purely random sample - so my complaint can be added to that pile.
But, an idea for changing the algorithm to improve randomization would be having the program assign a number to each card remaining in a deck and pile shuffling the cards into X amount of piles (let's say 6). It can repeat this process Y amount of times then take the middle of the pile and put those cards on top. A better template would be from the card shuffler for poker sets from stores.
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DCarnage#32456 commented
By the end of the game they had 4 copies of Kami of Transience, 2 copies of Jukai Naturalist, 4 copies of Touch the Spirit Region, 3 copies of Commune with the Spirits... I mean, come on. Stop stacking the deck for already super strong decks.
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InscrutableMe#81477 commented
I have to totally concur with the sentiments expressed in thisthread. Since the release of Alchemy it has become impossible to progress in ranked play beyond Platinum. Irrespective of the decks I play in the standard format, I am constantly being matched against players that either have dream curves or are ably assisted by the shuffler either providing me with 9 lands in my first 12 cards or ensuring I don't get my 3rd land drop until turn 5. In the last 2 days I have played 41 games and de-ranked from Platinum 3 (5) to Platinum 4 (0) and only wining 14 of those games on ladder. That's a 14:27 loss rate. I'm not the worlds greatest player, but I'm not a complete muppet either. Fix your game before your cynical money grubbing approach of trying to push people into your idiotic Alchemy format completely trashes Wizards reputation.
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MysticSquid#48745 commented
When are you going to fix the shuffler and actually make it random ? I would really appreciate being able to pay for n event and not get flooded /screwed in every game. If you think the shuffler is just fine then why don't you guys post your testing results. I am more then willing to publicly post my information gained from tracking the shuffler since before hand smoothing.
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OneOfThePetes#57928 commented
For some reason when I run 2 copies of Gaia's Blessing, I tend to almost consistently draw both of them one after the other.
This is so frequent, that it defies odds.
I suggest this should not happen.
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Darthkuriboh#17909 commented
yeah im wondering the same thing. i keep running into what, against me, are hugely overpowered decks. now i don't mind people having these but i do mind being matched with them
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Andy York#83293 commented
At least allow the players to turn this thing off even if it means playing non-ranked games only. This is the single biggest issue players have with this game as its well known to be broken.
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carrozzieri#52095 commented
Fix the shuffler. I can't play games only in mana flood or mana *****. This is ridiculous.
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somsoc#29315 commented
@DrLoveFist#98447
If there were no clumps, it would indeed not be properly randomised. Randomness produces clumps. In theory you could have every single land at the top of your deck because this is one of the possibilities in the set of all shuffled decks (but not on Arena because it checks to make sure this kind of thing doesn't happen).If you expect to have land/spell/land/spell... or some other pattern throughout the game, every match, you're not going to get it, because that isn't random. If you want guaranteed mana for spells every match, play a different game that isn't a randomised card game with variance.
Alternatively if you want to minimise the effects of variance you should employ filtering, spell/land tutoring, cost reduction, and cards that have activated abilities (so you can use what mana you have in event of lacking land). Ideally a combination of all these things.
If you do none of these things you are going to be entirely at the mercy of variance, and it is as uncaring as most people will be to these kind of accusations.
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DrLoveFist#98447 commented
5th turn there is a clump of mana in like 70-90% of games.... at least 3 mana in a row after turn 5.... your smoother isnt so smooth
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Skunky Budtoker#00422 commented
Everyone knows that you have to spend money on this game to get a fair/good shuffle. I just want to know how much, I don't want to spend more money on this game than I need to.
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SupremeSenpai#69230 commented
So, here, look at this, i basically draw ALL my lands ALTOGHETER in EVERY TURN, yeah some fanboys can say that "************" (Na, **** doesnt happend like THIS in real life unless you donk know how to shuffle a deck).
BUT HEY SURPRISE! My oponent has EVERYTHING FOIL, and i DONT, wanna guess who spend more money?
I dont understand why wizards does such a shady **** on their game.
Whats the point on being such greedy company, to cheat against those who doesnt unload a huge amount of money in the game?
I mean, this like admiting that this sht is p2w af. -
MysticSquid#48745 commented
So is there any plans on fixing your stupid idea about hand smoothing, Surely you must have noticed the huge influx of mono colored decks , That's because your hand smoothing favors mono aggro decks, and if anything gives an non deck related advantage it should be stopped. It also does exactly what it's supposed to fix, you guys must have noticed that mana flood/***** during a game has gone way up, Hand smoothing is supposed to stop this from happening but it has exasperated the issue. The only real option is remove hand smoothing from all ranked and event games. It is becoming very frustrating losing to your shuffler more then to my opponent. This issue has me very close to walking away from MTG, and after being a loyal customer since it's beginnings , it has to be a very large issue and I know there is quite a few players who feel as I do, If all your company cares about is the profit margin , just remember that alienating the players who spent the money to get you to where you are is going to hurt your bottom line.
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MTG69#21761 commented
Please delete the algorithm that matches with probable matches for an opponent. It takes too long and I shouldn't have to be forced to play with certain decks. When we select play, we get put with 1st available opponent. Simple.
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MTG69#21761 commented
Please fix card draw algorithm. Most of the time when I draw cards, I get 1 land maybe 2. And this happens a lot. Then during game play, I don't draw anything during the match. Its frustrating and doesn't make game play fun.
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mediciland#71088 commented
lousy shuffling. It has matches that you do not buy any land and in others buy all. This hurts quick draft a lot.
14 of 17 lands.
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Madmatt#44363 commented
This game is embarassing, played 20 games, went first once, with a solid mull to 5 hand, playing Historic Brawl, the most ridicolous format in this ****** videogame. My opponent had always was away if playing blue o llanowar elves is playing green. I had 0 times Llanowar in 20 hands and more admitting mulls. Nice randomizations and progamming. Happy to spent 0€ in your games. BTW got 40k€ real cards and never had a complaint in 25 years playing this game.
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Dameon Geppetto#78715 commented
Agreed!
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Dameon Geppetto#78715 commented
WotC doesn't care. They hate their customers, they only love money. Stop spending money is the only solution. *********.
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Dameon Geppetto#78715 commented
You hit the nail on the head: "you guys don't care about the fact that a very larger percentage of your customer base is unhappy..."
WotC philosophy = ********, pay me.
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Dameon Geppetto#78715 commented
********, pay me (Wizards motto).