Poor Dev Notes & Poor Dev Funding
Please increase your funding for to devs (hire more devs) to work on a game that needs an overhaul.
That supposedly:
"we rebalanced Teferi, Time Raveler, and the updated Alchemy version will be legal in Historic play. [b]In the future, we'll be looking for similar opportunities to rebalance and unban cards currently on the Historic banned list[/b]"
Citation: https://magic.wizards.com/en/articles/archive/magic-digital/alchemy-rebalancing-january-27-2022
Its kind of disappointing that you have been sitting on this work that was tested and basically finalised over a year ago:
https://magic.wizards.com/en/articles/archive/magic-digital/mtg-arena-announcements-june-30-2021
MTGA could be managed better but the Alchemy announcements have been less than stealer. I’m all for digital changes because cards crafting Grinning Ignus deck for Alchemy, then it being banned in the format feels garbage. Which is to say, Grinning Ignus isn’t played outside of Standard. The goals of Alchemy shouldn’t be about taxation. I’m very much in the mindset of paying 60usd/user and developers making money with volume of sales. Yet requiring 500usd/year to 1500usd/year is insulting.
I think you don’t understand the value of MTGA, it should be a tool to let players join and play long distances. Clearly at this point, paper Magic isn’t going anywhere. So a new player may use MTGA to learn how to draft and player lower power levels before opening their wallet for actual tournaments. You want this process to be gentle than abusive.
Alchemy feels abusive. Which is why I’m not interesting in playing the Alchemy/Standard game. You are losing money on me for unfriendly economics. Like all the Secret Lairs that I’m not buying because I cannot showcase them in MTGA EDH. I guess WotC doesn’t like money lol