some person
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I would mark this as HYPER critical where other posts I have just said were critical.
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Wow, OP is really on the ball with this. Like imagine a FOR() and WHILE() call you can do to show a loop and be able to iterate as much as you need to. If i=100, that is a lot of presses. The opponent should be faced with a timeline so they can skip to i=criticalPoint. Maybe i=max-2 and interact during the last or but last loop.
Ignoring your dev debt, this isnt solving growing problems.
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The Scute bug is still present in the client.
Please hire more employees to work on your developer debt.
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REF: like 1kg is 1000 grams, 1kgem is 1000 gems.