Press the Enemy Bug
During my recent draft event, I cast Press the Enemy with a lesser cost spell in my hand (swarming of moria) I intended to cast for free as part of resolving the card. There never appeared to be a window to select and cast that card for free though before the spell resolved. This resulted in me not getting the amass token to block, triggers off my spells matter card, and disrupted my entire game plan for this game.
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gavin37396#86627 commented
8/14/23 at approximately 3:20 PM. Gavin37396#86627. In the first round of a traditional draft, I held back my human token to block, with Press the Enemy and Dreadful as the Storm in Hand. My plan was to go to blocks, Press the Enemy one of their tokens, and then casting Dreadful off the Press the Enemy on my token, killing their other creature. Instead, I bounced their creature, but never had the option to case Dreadful. Please refund the traditional draft amount and update me on this bug so I can avoid this card in future drafts.
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CurtisParsons#53002 commented
I have this same issue. during a draft game. I cast Press the Enemy, the second trigger never happened. I wasn't bale to cast a spell of equal or lesser value from my hand. I was playing on Windows PC. attached log file. this fail in the spell changed the board state and I lost the game. Please refund the draft for me.
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dcgenjin#10712 commented
Press the Enemy did not allow me to cast any of several sorceries I had in hand, even though I cast Press the Enemy on my main phase. I see others reported this bug almost two weeks ago. It has still not been fixed.
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Momonga#77117 commented
Press the Enemy's second effect did not trigger during play. I needed to cast Claim the precious, but it just ignored the cast for free effect. I lost the game as a result.
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[Deleted User] commented
What did you return with the spell? Because to get to cast your spell for free (which happens during the resolution of Press the Enemy by the way, after the spell or permanent has been bounced) it has to have a mana value less than whatever got bounced, not less than Press the Enemy's cost.