Deck limit
Set a deck limit size or punish larger decks. Every other game is a deck with over 100 cards that NEVER bricks. The algorithm always allows for a balanced for OVERSIZED decks. Its not fun trying to beat an endless deck pool with an actual 60 standard deck. There's so little reports of this because most of your players abuse this mechanic in your game software. Its just unfun to play when every game again an OVERSIZED deck is an guaranteed loss
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Imikar#04858
commented
Um ya, I’m just realizing this is an issue after half way through my deck in a 20+ minute battle of endless removal cards that their deck was still over 150 cards in a standard ranked match.
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thelastraisin#77104
commented
In ranked, decks should be capped at 60. It doesn't make sense in a ranked environment to not have this requirement because: 1) differently sized decks ruins the competition - i.e., if I'm in a car race, I'm not going to enter my tournament approved car if people can bring a jet plane; that seems like an egregious example, but 2) these large decks absolutely take advantage of the current shuffling algorithm. This is why I quit in a rage a few years ago and only now have come back. Spending money to make cool decks that I know are good, only to lose because I got 6 lands in a row and/or someone with a 175 card deck just somehow pulled every card they needed to complete their crazy combo because they've successfully stalled for 20 minutes was so crushing because it happened constantly. So, now I'm strictly free to play because even though I love this game, I can't give money to something that isn't fair and not rewarding skilled players. Still, the decks I nearly always lose to are 150+ cards. It's ranked, make it 60 and keep it balanced.
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hinotoumei
commented
Every deck even in diamond is some dumb 150+ card deck
Deck limit should be 101.
100 cards + companion sort of like commander.
Other numbers that work are
96 with 36 lands
86 with 34 lands
And basic 80I’ve thoroughly tested this
Anything above these numbers is Garbo…unless
Seek..
But nope they allow people to exceed this then print dumb alchemy cards that promote itSo you end up with dumb decks that are full of 1 off copies of spells that conjure and seek and duplicate themselves
Or dumb interactions such as using cynical loner to find whatever card you need then sheoldred assimilation to put it in top 5 then assemble the team or surveillance
Complete bs
Your game has essentially become rolling a die to see if you got a person who isn’t playing alchemy trash and has no more than 101 cards in their deck otherwise leave,..
Every match is about counting size of opponents deck, checking to see if sideboard is functioning ; waiting 10 minutes for opponent to decide who goes first:, then leaving game as soon as opponent plays alchemy card
Pathetic
Delete all alchemy cards except those that follow your in paper mechanics or make sense in paperConjure
Seek
Lands that double team
PerpetualThese are bs and promote toxic gameplay that is destroying your game.
At least ban alchemy in historic so players aren’t forced to play pioneer where a huge chunk of their library is banned
Hello, your go!!!
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Travis#34526
commented
I strongly agree! I always make sure my deck is half lands, mostly basic lands, and i almost always, about 80%, have a mana drought while playing arena. this almost never happens in real play. I think the AI is rewarding 250 decks, but in the real world, my 60 card goblin speed deck should smoke them! Instead, i'll get all 4 kranko mob boss's in my opening hand! I'm at the point I want to quit, but I have no one to play with IRL